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Ben burgh

Indie Game Developer

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I want to make educational games and donate the profits to relevant charities!

Experience with Unity and Pico-8

Selected Projects

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PUSHAMO

November 2020

Pushamo is an arcade push-em-up that challenges you to organize different shapes into squares to clear blocks and earn points! It's no easy task, though - as you push on, shapes will come faster and more frequently until you find yourself as overwhelmed as you are engrossed.

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GOLFNADO

April 2019

Physics-based minigolf game where you create and shoot tornadoes to fling the ball towards the hole. Featuring several worlds, each with their own mechanics.

This game uses Unity's default collision checking, but otherwise I modified the physics to better fit ball rolling.

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Robot Haptics

2018 - 2019

My capstone project was to work with an aerospace company to create a cheaper alternative to full-scale models for the development and training of different cockpit designs.

Using the Leap Motion for hand tracking, our team used a robot arm to track user motion to simulate cockpit buttons in different positions. This way, a single robot can represent almost the entire front console the pilot could access.

This project was select as the Faculty Choice winner at my school's engineering capstone showcase.

Sorry, no link
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N3TW0RK

October 2018

A real-time cooperative analog game for 10 to 14 players which simulates a computer network. The players are hosts, end users on a computer network, and have packets of data which must be sent to other hosts. However, like in a real network, users can only send packets to their immediate neighbors.

N3TW0RK was chosen as the first place winner for the science library's Capturing Science contest.

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Millennium Maximus

January 2021

A hybrid management-narrative-card game, with a strong emphasis on theming and humor.

In Millennium Maximus, you are the creator of a children's' card game! Design and release cards to keep your fans excited while thwarting spiky-haired protagonists

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Overstimulated

March 2019

An endless gauntlet of 12 microgames, up to 4 of which can occur at the same time. This game will challenge your reaction, precision, rhythm, and even reading comprehension!

Overstimulated was chosen as the winner of the CoolMath Game Jam by a pool of hundreds of voters!

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Binarythm

February 2020

Explore binary numbers in an engaging and challenging game of rhythm and timing! Change one bit at a time to try and match a target value.

Binarythm also features an extensive explanation on how binary numbers work and why computers use them! All this, as well as multiple training modes, make this game an excellent teaching tool!

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Pin

November 2019

First place in Shanty Jam #4!

A game about rolling around a giant birb and building a nest.

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PEMDA's Puzzles

April 2020

Sokoban-type game that combines spatial puzzles with math puzzles to make compelling challenges for players of all ages

Finalist in the 2020 CoolMath Game Jam

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Breadwinner

October 2018

Fast, frantic sorting action! Breadwinner puts you in the shoes of a QA worker at a bakery. However, Nexcor Technologies is no ordinary bakery - you'll quickly find yourself overwhelmed by an absurd quantity of bread.

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Code Hero

February 2019

By entering commands such as MoveRight(3) or Jump(2) into a command line or an ordinary text file, kids and adults alike can learn to code in a new way! This unique format introduces ideas such as commands, parameters, loops, and more. Additionally, real time feedback is provided for any compile-time or run-time errors.

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LEGO Truck

2012, and also 2017

Tricky Truck is a silly physics driving game where you drive from one place to another. I created several custom levels for this game as a kid and even got recognized by its sole developer.

This project is a LEGO model of the famous truck, which is able to move on its own thanks to the use of an Arduino Uno and several sensors to detect its surroundings.

🏆Awards🥇

First Place - Coolmath Game Jam

OVERSTIMULATED took the grand prize in the first ever game jam held by CoolMath games, and is featured prominent on their game portal

First Place - Shanty Jam #4

Pin, a fast paced game about rolling around as  a large and chonky bird to build a nest, won Charger Studio's 4th game jam

Faculty Choice - Engineering Capstone Showcase

My team's virtual cockpit used a robot arm to provide dynamic haptic feedback, and impressed the department's faculty

Exhibitor - Indie Bits Fest 2020

GOLFNADO was chosen to showcase gamedev talent at this event celebrating Southeastern indie media

First Place - Capturing Science Contest

N3TW0RK, a real time board game about computer networking, won a contest held by UGA's science library to explain a STEM principle through absolutely any medium.

First Place - UGA Hacks Smash Tournament

UGA's annual hackathon has a side tournament for super smash brothers. And I won.

Best Design - Athens Game Jam 2016

Chaos Clones took first place in the design category for 2016's Athens Game Jam!

Exhibitor - SIEGE 2018

Breadwinner VR was shown off at the 2018 SIEGE indie showcase

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Ben Burgh

Researcher, Programmer, Developer

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